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Vincent TRINEL
Level Designer
Skills
My specialty is Level design, but I'm also versatile with good programming skills and a deep understanding of game design.
Main Skills
Game Design
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Game concept
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Motivation
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System
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Interaction
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Balancing
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3C
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Game feel
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UI
Level Design
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Level Scripting
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Layout
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Blockout
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Documentation
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Mission Design
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Storytelling
Teamworking
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Scrum methodology
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Communication
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Documentation
Programming
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Visual Scripting
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Scripting (C#)
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Unreal Blueprint (visual scripting)
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Gameplay prototype
Software
Advanced
Unity
Unreal Engine 4
Microsoft Word
Microsoft PowerPoint
Adobe InDesign
G Suite
Notepad ++
Trello
Intermediate
SourceTree
Microsoft Excel
Azure
Perforce (P4V)
Github Desktop
Visual Studio
Game Maker Studio
Confluence
Jira
Gitkraken
Basics
3DS Max
Blender
Adobe Photoshop
Adobe Premiere
Adobe Illustrator
Marmoset Hexel
Quixel Megascans
Quixel Bridge
Learning
Houdini
World Machine
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