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Skills

My specialty is Level design, but I'm also versatile with good programming skills and a deep understanding of game design.

Main Skills

Game Design
  • Game concept

  • Motivation

  • System

  • Interaction

  • Balancing

  • 3C

  • Game feel

  • UI

Level Design
  • Level Scripting

  • Layout

  • Blockout

  • Documentation

  • Mission Design

  • Storytelling

Teamworking
  • Scrum methodology

  • Communication

  • Documentation

Programming
  • Visual Scripting

  • Scripting (C#)

  • Unreal Blueprint (visual scripting)

  • Gameplay prototype

Software

Advanced

Unity
Unreal Engine 4
Microsoft Word
Microsoft PowerPoint
Adobe InDesign
G Suite
Notepad ++
Trello

Intermediate

SourceTree

Microsoft Excel

Azure

Perforce (P4V)

Github Desktop

Visual Studio

Game Maker Studio
Confluence
Jira

Gitkraken

Basics

3DS Max
Blender
Adobe Photoshop

Adobe Premiere
Adobe Illustrator
Marmoset Hexel

Quixel Megascans
Quixel Bridge

Learning

Houdini

World Machine

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